Monday, August 18, 2008

Rayman Raving Rabbids

Rayman Raving Rabbids is the edgiest and most off-the-wall gaming experience in the history of the Rayman franchise. This new Rayman game features the funniest, zaniest, wackiest antics ever when hordes of nasty bunnies invade Rayman's world. They enslave him, forcing Rayman to participate in a series of gladiator-like trials. In order to win his freedom, Rayman must entertain and outwit these crazed, out-of-control bunnies.

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Beat the bad bunnies and become a superstar!


Unlock mini-games to play with friends. View larger.


Innumerable uses for the Wii Remote allow for creative game modes. View larger.


How many Raving Rabbids can you take out in 30 seconds? View larger.


Multiplayer games are as fast as they are hilarious. View larger.

Welcome to a new generation of Rayman
You'd be hard-pressed to find a game with as much character as Rayman Raving Rabbids. From the creative minigames to the quirks of the bunnies, this game packs an immense amount of entertainment on one disc. It's rare in games that failing during a competition can bring you as much joy as actually succeeding, but Rayman Raving Rabbids does an admirable job of rewarding your failure with a large dose of comic screams, flying plungers and crossed eyes.

Of course, the point is to succeed and not let the bunnies laugh at your failure. Rayman Raving Rabbids may have a lot of style but it has very little plot. Each level consists of four minigame challenges and one "boss battle," so to speak. If you complete at least three of the minigames, the main gate opens, allowing you to take on a greater challenge. Once you play a minigame in the Story Mode, you unlock that minigame and can play it at any time and against friends.

Exercise your Wii Remote
Hand it to Ubisoft's development crew as they really took advantage of the Wii Remote and Nunchuk controllers' capabilities. Some minigames are as simple as twirling the Wii Remote like a lasso and pushing a button to launch a cow as if you were in a hammer throw competition. Some minigames really test your coordinating, asking you to swing the Nunchuk like a jump rope and flicking the Wii Remote up to make Rayman jump.

Each level has one consistant challege, however: a rhythm game. As a song plays, the bunnies approach a spot on either stage left or right. When they hit that spot, you'll shake the Nunchuk (if the bunny is on the left) or the Wii Remote when the rabbid hits the mark.

When you take on the boss stages, you'll find yourself, more often than not, playing a rail shooter. The Wii Remote becomes your light gun, firing plungers at the horde of oncoming rodents. When your plunger supply runs out, shake the Nunchuk to reload. In recent years, the rail shooter (where you don't control the movement) has been forsaken for the first-person shooter and free movement. The Rayman boss experience will make rail shooter fans rejoice. If other shooters can perform as well as the plunger-fueled firing action of Rayman Raving Rabbids, the genre will come back with a vengeance.

Impressive replay value
There's extra incentive to play the many minigames of Rayman Raving Rabbids. When you complete a game in Challenge Mode, the game gives you a code that you can enter at the Rayman Web site which basically gives you access to special features on the site.

The minigames of Rayman Raving Rabbids skew toward a younger audience, and at first, an above-average gamer should find the games to be pretty easy. However, once the minigames are unlocked, a big challenge awaits you to get the highest scores and blast your friends in multiplayer challenges. That's when the real party begins! Rayman delivers exactly what the Wii promises: fun and lots of it. Here's hoping the bunnies come back for multiple invasions!


Customer Review: Warning: You'll laugh so hard you'll forget to play!
Just when I thought Ubisoft was all about that slightly eerie and metaphysical vibe they'd ushered in with the "Myst" trifecta in the mid-90's, along came the Rabbids. Yes, each individual mini-game is beyond entertaining-- and, as other reviewers have stated, pretty physically taxing as well. And yes, this game is a pee-your-pants-laughing HOOT for multiple players-- especially when everyone breaks out their best white-man's-overbite faces for the dances! But for me, the real draw is the Rabbids themselves, who are somehow cute in an Uglydoll sort of way, in all their garbled, misanthropic, Dick-Dale-jammin', plunger-avoidin' rage. I just want to (a la Lennie) love them and squeeze them and call them George. While blasting their furry little butts away with my Plunger of Doom.
Customer Review: Challenging minigames in Crazy fun
I think people will either love or hate this game. I think if you read the reviews and go into it with a silly attitude then you will enjoy it. I'm sure that kids would enjoy it immensely if they don't find the games too difficult. My husband and I are in our late 20's and somewhat new to games. We only have a Wii and DS. We, of course, love Zelda and Mario. This game doesn't really have a much of a story line so it feels quite a bit quicker. It also feels much less repetitive in the ways that you are moving minute to minute though, overall, games do repeat. Basically you have to successfully complete at least three of four minigames per level. Some of them are a blast (like shooting psycho rabbits with plungers in a sarcastically resident evil style), and some are frustratingly hard to master (like moving the remote in a certain way on the beat or shaking it the right way to make the character run faster). This game is great for physical activity. It took much more energy and stamina than Wii sports, Mario karts, etc... For instance, one game requires you to spin the remote over your head faster and faster and another has you moving the remote and nunchuck vertically up and down as fast as possible to make Ray run. This occurs for a long enough time to really build up a workout - at least for your arms. Other games require skills like rhythm and using the remote to draw the outline of objects. You earn songs, costumes, and a chance to move on for beating four games on each level. Even in the non-story mode you must beat them one level of four at a time. All of this is situated around a lot of joyous fun and great graphics. After each try Raymond does a happy dance that reminds me of my nephew, and I just can't stop laughing at it. Overall it is a refreshingly odd, joyful game with enough challenge to keep you wanting to try again and enough physical activity to justify playing video games for hours.




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